http://www.cs.cornell.edu/~kb/projects/lightcuts/
Bruce Walter, Sebastian Fernandez, Adam Arbree, Kavita Bala, Michael Donikian, Donald P. Greenberg
Program of Computer Graphics, Cornell University
Tuesday, July 28, 2009
Wednesday, July 22, 2009
Geometry Clipmaps: Terrain Rendering Using Nested Regular Grids
Frank Losasso & Hugues Hoppe
Stanford University & Microsoft Research
research.microsoft.com/en-us/um/people/hoppe/geomclipmap.pdf
Stanford University & Microsoft Research
research.microsoft.com/en-us/um/people/hoppe/geomclipmap.pdf
Solid Texture Synthesis from 2D Exemplars
Johannes Kopf, Chi-Wing Fu, Daniel Cohen-Or, Oliver Deussen, Dani Lischinski, Tien-Tsin Wonghttp://johanneskopf.de/publications/solid/index.html
Solid Texture Synthesis from 2D Exemplars,
ACM Transactions on Graphics (Proceedings of SIGGRAPH 2007)
Image Upsampling via Imposed Edge Statistics
Raanan Fattal, ACM Transactions on Graphics (Proceedings of SIGGRAPH 2007)
http://www.cs.huji.ac.il/~raananf/projects/upsampling/upsampling.html
http://www.cs.huji.ac.il/~raananf/projects/upsampling/upsampling.html
Wednesday, July 15, 2009
Hardware Accelerated Ambient Occlusion Techniques on GPUs (July 23)
Symposium on Interactive 3D Graphics
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Seattle, Washington
Pages: 73 - 80
Year of Publication: 2007
ISBN:978-1-59593-628-8
(ACM Digital Library)
http://portal.acm.org.www.lib.ncsu.edu:2048/citation.cfm?id=1230100.1230113&coll=ACM&dl=ACM&CFID=45639009&CFTOKEN=87624794
(ACM Digital Library)
http://portal.acm.org.www.lib.ncsu.edu:2048/citation.cfm?id=1230100.1230113&coll=ACM&dl=ACM&CFID=45639009&CFTOKEN=87624794
Interactive Rendering using the Render Cache (July 22)
WALTER, B. J., DRETTAKIS, G., AND PARKER, S. 1999. Interactive rendering using the render cache. In Rendering Techniques '99 (Proceedings of the 10th Eurographics Workshop on Rendering). Eurographics, Springer-Verlag, New York.
http://citeseer.ist.psu.edu/old/255560.html
http://citeseer.ist.psu.edu/old/255560.html
The synthesis and rendering of eroded fractal terrains (July 21)
International Conference on Computer Graphics and Interactive Techniques
Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Pages: 41 - 50
Year of Publication: 1989
ISBN:0-89791-312-4
(ACM Digital Library)
http://doi.acm.org.www.lib.ncsu.edu:2048/10.1145/74333.74337
(ACM Digital Library)
Terrain Synthesis from Digital Elevation Models (July 20th)
Terrain Synthesis from Digital Elevation Models
Zhou, H.; Sun, J.; Turk, G.; Rehg, J.M.;Visualization and Computer Graphics, IEEE Transactions on
Volume 13, Issue 4, July-Aug. 2007 Page(s):834 - 848
Digital Object Identifier 10.1109/TVCG.2007.1027
(available through IEEE Xplore)
Reading Reactions
For each class there will be an interesting graphics journal publication for reading. You should read the article and post a reaction 3+ paragraph reaction in reply to the topic before class. We will discuss the article in class and you will be expected to participate in the discussion based on having already read it. In your reactions please include at least the following points:
a) what did you find interesting or novel about the paper?
b) what aspects of the paper were most difficult to understand?
c) was the paper well written?
d) could the methods have been improved?
e) what possible applications does this have?
a) what did you find interesting or novel about the paper?
b) what aspects of the paper were most difficult to understand?
c) was the paper well written?
d) could the methods have been improved?
e) what possible applications does this have?
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